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FROM THE WORKSHOP ·

The road to
March 2027.

A free Bufus Games framework. Human-made artwork. More games to build together.

Pull up a chair. Here’s what I’m working toward.

Only the Bufus Games core module will be released for free. Grab It! Let’s Go! (GILG), including its own game-specific core rules, is a separate paid game. Like all other Bufus Games games, GILG is built on the Bufus Games framework. Our games, expansions, game cards, and other products build on that shared foundation. Those additional products will be the focus of a crowdfunding campaign targeted for March 2027, and I'd like you to see how we get there.

First, the free Bufus Games core module.

I'm compiling what we've played and learned into a clear, consistent working edition. That means bringing the rules together, working through examples, and identifying anything that still needs another pass at the table. I'll share sample material as it becomes ready, along with explanations of what's changed and why.

When the Bufus Games core module is released, it will be available free. I'll announce its release date separately as the work progresses.

Alongside that, the artwork.

Human-made artwork is part of the work ahead. I plan to share sketches, works in progress, and finished pieces as they become available, so you can follow the creative process as well as the rules development.

A closer seat at the table.

I'm also planning a supporter community, either on Patreon or through a dedicated members area on the website. The benefits I'm developing include special pre-release access, Advance Review Copies, votes on selected development choices, opportunities to offer guidance, and acknowledgment in the finished products. I'll explain exactly what each option includes before membership opens. Community input will help shape the work, with final creative and production decisions staying with Bufus Games.

Membership will be an optional way to follow and participate more closely. Access to the released Bufus Games core module will be free.

Getting ready for March.

The proposed roadmap moves from rules and artwork this winter to early-reader feedback, then campaign preparation in February. The campaign will focus on games, expansions, game cards, and other products built on the core framework. Before opening crowdfunding, I want a clear campaign scope, practical rewards, and credible production estimates. March 2027 is the campaign target; delivery dates for its products will be announced separately.

In future updates, I'll show what moved forward, what's still in progress, and what comes next. If the schedule changes, I'll explain why.

Thanks for being here while these games take shape.

— Bufus Games

FROM THE WORKSHOP / NOVEMBER 2026 UPDATE

The road to
March 2027.

A free Bufus Games framework. Human-made artwork. More games to build together.

Only the Bufus Games core module will be released for free. Grab It! Let’s Go! (GILG), including its own game-specific core rules, is a separate paid game. Like all other Bufus Games games, GILG is built on the Bufus Games framework. Over the next few months, I’m compiling our play-tested rules and developing human-made artwork. A crowdfunding campaign targeted for March 2027 will support games, expansions, game cards, and other products built on that framework.

  1. Bring the core rules together

    Consolidated draft of the free Bufus Games core module and artwork plan.

    Current focus
    Milestone details

    Gather play-tested rules and examples into a consistent working edition. List remaining rules questions and human-made artwork needs, and share the starting point in the newsletter.

  2. Refine the game and its look

    Reader-ready sample and human-made artwork previews.

    Planned
    Milestone details

    Edit for clarity and useful examples. Develop human-made artwork alongside the rules. Choose Patreon or a website members portal and define proposed benefits.

  3. Invite early readers

    Early access and first Advance Review Copies, subject to readiness.

    Planned
    Milestone details

    Open optional membership once access and benefit details are ready. Prepare advance review copies, gather feedback, and invite input through selected polls and development discussions. The Bufus Games core module will be free when released.

  4. Get the campaign ready

    Campaign preview and launch readiness review.

    Planned
    Milestone details

    Review early feedback and revise the working material. Confirm which games, expansions, cards, and related products the campaign will include, with costs, rewards, and production estimates.

  5. Launch crowdfunding

    Games, expansions, game cards, and more built on the free Bufus Games framework.

    Target
    Milestone details

    Confirm the launch date after the February readiness review. Open the campaign when its scope, costs, rewards, and production estimates are ready, and share the next production milestones.

Proposed milestones. Rules, artwork, and community work overlap; dates may shift as the work develops. March is our crowdfunding target. The free Bufus Games core module’s release date and campaign product delivery dates will be announced separately.

A closer seat
at the table.

I plan to open a supporter community through Patreon or a dedicated members area here on the website. Planned benefits include special pre-release access, Advance Review Copies, votes on selected development choices, opportunities to help guide the work, and acknowledgment in the finished releases.

Membership will be optional; the Bufus Games core module will be available free when released. I’ll share the platform, membership options, and exact benefits before enrollment opens.

Follow the journey.

Get work-in-progress previews, milestone updates, and ways to take part.

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